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Nitmod 2.2-20111216

Publié : 20 déc. 2011, 22:36
par LSD_WoL
Nitrox ma proposé une version intermédiaire entre la version 2.2b2 et la 2.2b3.

le changelog de cette version:

Code : Tout sélectionner

Added (~80%) Widescreen support
Added: Spectator chat flag
Fixed: Some MOD's had no/invalid obituaries
Fixed: New Configstring system (the one used in 2.2 beta 2) now works correctly for 2.60/b/d clients
Re-Added: ET 2.55/2.56 support (WARNING: Server uses different configstrings system for 2.55/2.56 or ET 2.60/b/d clients, don't forget to report Client version if you find bugs)
Fixed: No more team flags in chat for pm/adminchat/server announces
Fixed: Poison gas damage can now be set through weaponscripts
Fixed: Dead players can no longer stomp (goomba)
Fixed: Bans/Mutes were not correctly saved/loaded
Added: Server version check. Real 2.55 server will shutdown (2.55+ still WORKS!)
Added: Bots will only trigger tripmines if omnibot_flags 32 is set
Fixed: username and password for mail system can only contain alphanumeric characters
Fixed: SQLite queries were broken when trying to save data containing apostrophe(s)
Removed: n_dbSync cvar. Server now instantly saves important modifications to the database, just like 2.2b2 did if n_dbSync was set to 1.
Fixed: Crash when n_SQLiteDBPath wasn't set or was invalid
Fixed: !readconfig should no longer break the admin system
Fixed: There was something wrong with !help...
Added: et.G_AdminLevelName(clientNum) LUA function (returns a text string containing client's Admin Level name)
Added: NGUID hack protection
Fixed: NGUID could be set manually before connecting to a server...
Added: n_allowDropWeapon:

    0 : Disable abitily to drop primary weapon

    1 : Players can drop their primary weapon using "dropweapon" command (can be used in console or bound to a key)

Added: g_friendlyFire:

    Flag 256 : Players don't trigger their own landmines

Added: n_mapRecords:

    0 : Disable Map Spree/Frag records

    1 : Enable Map Spree/Frag records

Added: Spectators can see the team flag of the player they are following. They will also see the class icon near the flag, replacing the old [classname] that was printed after the player name.

Added: Adminchat messages and private messages now use a different background color. Also, color codes are now stripped from these messages.
Tout les gros probs de la version 2.2b2 sont corigé et et il ajoute plusieurs nouveauté.

La version qu'on utilise n'est pas sortie publiquement, une petite exclu. La version 2.2b3 devrais sortir la semaine prochaine.

Re: Nitmod 2.2-20111216

Publié : 21 déc. 2011, 20:02
par #LsD *LooseD*
:clap: :dance:

Re: Nitmod 2.2-20111216

Publié : 23 déc. 2011, 19:17
par goku
Fixed: Dead players can no longer stomp (goomba)
ce bug était marrant sous jaymod :lol:

Re: Nitmod 2.2-20111216

Publié : 24 déc. 2011, 14:08
par LSD_WoL
goku a écrit :
Fixed: Dead players can no longer stomp (goomba)
ce bug était marrant sous jaymod :lol:
C'est clair :D


Les bugs de minecraft l'on rendu populaire :D

Re: Nitmod 2.2-20111216

Publié : 24 déc. 2011, 15:36
par goku
et ceux de quake 3 aussi! trickjump!